For the complete documentation index, see llms.txt. This page is also available as Markdown.

Overview

Each individual VX now has Health Points (HP).

The HP of each VX is based on the following two factors:

Base HP

The Base HP of a VX is determined by its fur rarity. The higher the rarity of the fur, the larger the base HP for each VX.

Majority of VX by default will have a Base HP of 20 - 50 depending on their fur. Legendary VX by default have a Base HP of 60.

Additional HP

Alongside the Base HP, the Level of a CyberKongz VX will add additional HP at four key levels; Level 5, 10, 15 and 20.

Each time a VX reaches one of these levels, their HP will increase by a fixed amount of +10 HP. The maximum amount of HP a VX can add to its Base HP, would be +40 HP - achieved at Level 20.

Knockout (0 HP)

HP comes into play when a CyberKongz VX triggers an Encounter. If a VX is unsuccessful during an Encounter, they will lose a variable amount of HP as a result (determined by the exact Encounter and tier of Adventure Run) whilst also failing to retrieve any kind of loot.

If the HP of a VX reaches zero, it will be knocked out and unable to carry out anymore runs until revived.

Revive

There are 3 ways to revive your knocked out VX:

- The daily HP reset which takes place at 06:00 am UTC. During a reset, knocked out VX are restored to a default of 10 HP.

- Seasonal HP reset at the start of each season. At the start of a season VX are restored to full HP.

- Elite Medipacks can be purchased at a fixed amount of 2 $RON in-game and used to restore a VX to full health.

Players are able to continue with Adventure Runs with any HP above zero. HP can be partially restored using Basic Medipacks.

If a knockout occurs during batch runs, resulting in 0 HP, the remaining runs will be cancelled and refunded.

During a knockout whilst at 0 HP, any gear attached to a CyberKongz VX will become bound to the VX until it is back up above 0 HP, at which point gear may be able to be removed or changed as required.

Medipacks Overview:

Basic Medipack (untradable): Can be found directly on tier 1 and 2 Adventure Runs and can be used to heal a VX by + 5 HP. A Basic Medipack cannot be used to revive a knocked out VX (0 HP).

Basic Medipack

Elite Medipack (untradable): Can be purchased at a fixed amount of 2 $RON in-game and used to restore a VX to full health. An Elite Medipack can be used to revive and restore full health to a knocked out VX (0 HP).

Elite Medipack

The information above is only applicable to Encounters and does not apply to Events.

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