> For the complete documentation index, see [llms.txt](https://docs.cyberkongz.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.cyberkongz.com/kollect/events.md).

# Events

<figure><img src="https://3150094864-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0KPvFSXamMnzUNBHnp22%2Fuploads%2FQMTLq8ayyUZgelklTCDc%2FEvents.jpg?alt=media&amp;token=5c2a00b5-f77c-4e23-a77a-aaabec43aa56" alt=""><figcaption></figcaption></figure>

### Overview

Events are an on-chain occurrence during an [Adventure Run](/play/adventure-runs.md), whereby your CyberKongz VX triggers an opportunity to win increased amounts of [Kongium](/play/kongium.md) or in-game loot.\
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Whilst there are some Events with no prerequisites, many do have some conditions required to be successful.\
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The chance and frequency of triggering each Event also varies, with some that will occur significantly less than others with better rewards.

<figure><img src="https://3150094864-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0KPvFSXamMnzUNBHnp22%2Fuploads%2FvnRBkeT65E8uicVwRnNa%2FLoot-Distri.jpg?alt=media&amp;token=6f3b5d47-f869-4f47-8cee-b37bc05d1889" alt="" width="375"><figcaption><p>Loot available for Events and Encounters</p></figcaption></figure>

### Requirements

Events available vary based on [Adventure Run](/play/adventure-runs.md) tiers. Players will need to have CyberKongz VX of a certain [Gear Score](/play/gear-score-gs.md) to successfully complete an Event.

There are also [Level](/play/experience-and-levels.md) requirements for your CyberKongz VX within each [Adventure Run](/play/adventure-runs.md) tier, in order to successfully complete an Event.

<figure><img src="https://3150094864-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0KPvFSXamMnzUNBHnp22%2Fuploads%2FulO4F09fLaHY8OdGi4yW%2FAR-Req.jpg?alt=media&amp;token=b6c04009-5e6c-4af3-a040-ef98ce2f7038" alt=""><figcaption><p>Recommended Level and Gear Score ranges per tier</p></figcaption></figure>

For each tier there is an estimated range of 0.1% - 5% chance of triggering an Event. Successful completion of Events depends on the VX [Gear Score](/play/gear-score-gs.md) and VX [Level](/play/experience-and-levels.md) within the specified tier range.

{% hint style="info" %}
Events are dynamic and subject to changes/updates in between seasons.
{% endhint %}
